Working Out Loud:
Instructional Design Project Reflection
Victoria L. Price
Mary Lou Fulton Teachers College,
Arizona State University
LDT 502: Design and Development of Instruction
Professor Abdullah Skyali
October 10, 2024
Throughout
this semester, we have focused on developing the instructional design project,
“Implementing DaVinci Resolve for the faculty of the University of Skaro.” The
primary goal of this project was to address a recurring issue in online courses
at the university: the lack of instructor presence, which previous research has
shown to be strongly linked to student engagement and performance. Faculty and
student feedback indicated that when instructors actively engage with their
students in online courses that student satisfaction and outcomes improve
significantly. To address these findings, our task was to provide faculty
members at the University of Skaro with the necessary skills to create a
personalized instruction video, edit it using DaVinci Resolve software, and
effectively upload it to YouTube, and then to Canvas for seamless integration
into their courses. By equipping faculty with these tools, the project aimed to
enhance a sense of connection between instructors and students, ultimately
improving the overall learning experience. This essay will evaluate how well
the instructional design aligns with the needs of faculty learners, assess
whether the instruction met the project’s outlined goals, and identify any key
areas for improvement that could further advance the effectiveness of the
project.
The
target audience for this project includes faculty members such as professors,
instructors and lecturers of varying ages, ranging from 25 to 70 years old. Most
faculty members should have basic level technology proficiency and all faculty
members are expected to be able to navigate Canvas with ease. However, we made
the assumption that the majority of faculty members would not have experience
with editing videos, therefore we tailored our project instructional to
accommodate beginners. To guide faculty through the process of creating and
integrating videos, we incorporated a variety of resources, including DaVinci
Resolve training videos, sample exemplar videos, interactive tutorials,
step-by-step guides, and example images. Additionally, we provided personal
assistance through a Slack channel, IT support via email, a Help Desk and a
Padlet forum for faculty to share their experiences, questions and even their
videos for peer feedback. As a third mode of support, we also offered three
Live Q&A sessions, each focused on different topics. By providing multiple
forms of learning resources, allowing for a self-paced learning environment,
and offering a variety of support options, we aligned the instructional
materials with the diverse needs of faculty members, ensuring that regardless
of their proficiency level, they had the tools and guidance they needed to successfully
upload their video to YouTube and embed it in Canvas.
The
instructional design project successfully aligned with the goals of the design
case by addressing student key concerns regarding lack of faculty presence in
online courses. Thus, the main objective of the project was to use videos to
enhance instructor presence, which has been shown to positively impact student
engagement and success. It is known that when faculty members incorporate
videos into their courses it creates a stronger connection with students,
leading to improved performance overall in online courses. The project focused
on equipping faculty with the necessary skills to leverage video as a tool to
foster a stronger instructor presence, ideally, right from the start of the
course. Additionally, the instructional materials were designed to be
accessible to all faculty, regardless of their prior video editing experience,
if any. The format allowed beginners to master the basics of creating and
integrating content using DaVinci Resolve. By achieving these goals, the
instructional design should be able to produce personalized content that
resonates with students on a deeper level. Overall, the instructional design
effectively met the project’s objectives and goals of improving instructor
presence and engagement in online courses.
Reflecting
on the project overall, I believe we could have done a better job supporting
faculty members with an advanced level of proficiency in video editing. The
instruction primarily focused on the basics of using DaVinci Resolve to accommodate
those with little to no experience. However, offering advanced modules for
experienced faculty or those eager to explore more complex features would have
been a valuable addition to these learners. This additional training would have
allowed experienced learners to push the boundaries of their content and create
videos with a higher production quality. Some instructors may have wanted to
experiment with advanced techniques such as green screens or motion graphics.
By providing this level of instruction, we could have empowered faculty to
create even more engaging, professional-quality content, ultimately elevating
student engagement, satisfaction and comprehension. Lastly, providing
differentiated instruction would have also made the project more inclusive,
ensuring that all faculty members, regardless of their starting skill level,
could benefit from the trainings and apply them effectively within their course
content.
In
conclusion, the instructional design for implementing DaVinci Resolve at the
University of Skaro was largely successful in achieving the goals outlined in
the Design Case and addressing the needs of faculty. The project provided
resources that catered to varying levels of technical proficiency, while
opportunities for personalized supports and feedback would aid faculty in
developing the necessary skills to foster a stronger instructor presence and
increase student engagement in online courses. Although the instruction met the
core objectives, offering more advanced materials for any experienced faculty
members would have further expanded the scope and impact of the project. Overall,
this initiative not only laid a solid foundation for faculty to improve their
use of video in course design and output, but it also provided me with valuable
insights and experience in the realm of curriculum development and design,
highlights areas for continuous growth and improvement.
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